Yoimiya |
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This article is about the playable character. For the Genius Invokation TCG Character Card, see Yoimiya (Character Card).
Yoimiya Frolicking Flames Card Wish In-Game Quality Weapon Vision Bow Pyro Bio Family Voice Actors Real Name Naganohara Yoimiya Model Type Medium Female Birthday June 21st Constellation Carassius Auratus (Story Quest Chapter) Region Inazuma Affiliation Naganohara Fireworks Special Dish Summer Festival Fish Namecard Yoimiya: Auratus Spark How to Obtain Event Wish - Tapestry of Golden Flames Featured Previous: Ran 1 month, 15 days ago Release Date August 10, 20211 year, 11 months ago Genius Invokation TCG Character CardStages Ancestry Naganohara Family Father Naganohara Ryuunosuke English Jenny Yokobori[1] Chinese Jin Na (金娜)[2] Japanese Ueda Kana (植田 佳奈)[3] Korean Bak Sin-hee (박신희)[4] Additional Titles Categories Owner of Naganohara Fireworks Playable Characters Naganohara Yoimiya[Note 1] (Japanese: 長なが野の原はら宵よい宮みや Naganohara Yoimiya) is a playable Pyro character in Genshin Impact. Yoimiya is the current owner of Naganohara Fireworks; with her colorful fireworks and outgoing personality, Yoimiya is loved by everyone on Narukami Island. She was coined as the "Queen of the Summer Festival," as they believe summer is not the same without her. Contents 1 Gameplay Info 1.1 Ascensions and Stats 1.2 Talents 1.2.1 Talent Upgrade 1.3 Constellation 2 Availability 2.1 Event Wishes 3 Notes 4 Other Languages 5 Change History 6 References 7 Navigation Gameplay Info Ascensions and StatsToggle Ascension Materials AscensionPhaseLevelBaseHPBaseATK[✦ 1]BaseDEFSpecial Stat[✦ 2](CRIT Rate) 0✦1/207912547—20/202,05265124Ascension Cost (0 → 1) 20,000 1 3 31✦20/402,73086165—40/404,086129247Ascension Cost (1 → 2) 40,000 2 3 10 152✦40/504,5681452764.8%50/505,256166317Ascension Cost (2 → 3) 60,000 4 6 20 123✦50/605,8981873569.6%60/606,593209398Ascension Cost (3 → 4) 80,000 8 3 30 184✦60/707,0752244289.6%70/707,776247470Ascension Cost (4 → 5) 100,000 12 6 45 125✦70/808,25826249914.4%80/808,967284542Ascension Cost (5 → 6) 120,000 20 6 60 246✦80/909,44930057119.2%90/9010,164322614 ↑ Does not include weapon ATK value. ↑ Characters gain special stats starting with 2✦. Total Cost (0✦ → 6✦) 420,000 Mora 46 Smoldering Pearl 1 Agnidus Agate Sliver 9 Agnidus Agate Fragment 9 Agnidus Agate Chunk 6 Agnidus Agate Gemstone 168 Naku Weed 18 Divining Scroll 30 Sealed Scroll 36 Forbidden Curse Scroll GameSpot Expert Reviews Genshin Impact Review – Direct Hit13 October 2020 Talents IconNameTypeFirework Flare-UpNormal AttackNormal AttackPerforms up to 5 consecutive shots with a bow.Charged AttackPerform a more precise Aimed Shot with increased DMG.While aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged: Charge Level 1: Fires off a flaming arrow that deals Pyro DMG.Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.Plunging AttackFires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. After using Niwabi Fire-Dance, Yoimiya's Normal, Charged, and Plunging Attack DMG will be converted to Pyro DMG for 10 seconds. The Kindling Arrows home in much as Diona's Icy Paws do. They can home in on wildlife like birds and boars as well as other targets such as torches, Berries, and hay bales. Unlike Amber's fully charged Aimed Shots, Yoimiya's fully charged Aimed Shots (and Kindling Arrows) do not burn grass unless at least two of them land in the same place in a short period of time. This is due to Yoimiya's charged shots only applying 1 gauge of Pyro while Amber's applies 2. Kindling Arrow DMG follows the default Internal Cooldown of 2.5 seconds/3 hits. Constellation Effects Constellation Level 6, Naganohara Meteor Swarm: "During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Blazing Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG." For Normal Attack properties under the effects of Niwabi Fire-Dance, see Niwabi Fire-Dance § Advanced Properties. GaugeUnitsInternal CooldownPoiseDamageImpulseTypeBlunt TagType Normal Attack 1-Hit A—No ICD8.15151✘ Normal Attack 1-Hit B—No ICD8.15151✘ Normal Attack 2-Hit—No ICD15.6511✘ Normal Attack 3-Hit—No ICD19.981✘ Normal Attack 4-Hit A—No ICD10.6561✘ Normal Attack 4-Hit B—No ICD10.6561✘ Normal Attack 5-Hit—No ICD23.84281✘ Aimed Shot—No ICD102✘ Aimed Shot (Hit Weak Spot)—No ICD305✘ Fully-Charged Aimed Shot1U(w/ Dropoff)No ICD202✘ Fully-Charged Aimed Shot (Hit Weak Spot)1U(w/ Dropoff)No ICD605✘ Kindling Arrow1UCharged Attack2.5s/3 Hits202✘ Plunging Attack Collision—No ICD102✘ Low Plunge—No ICD502✘ High Plunge—No ICD1003✘ Talent Levels past 10 require Normal Attack Level Increase methods, with Tartaglia's Master of Weaponry Passive Talent being the only method currently available.12345678910111-Hit DMG (%)35.6×238.07×240.5×243.74×246.17×249×252.65×256.29×259.94×263.59×267.23×22-Hit DMG (%)68.473.0477.783.9288.5894101.01108115121.99128.983-Hit DMG (%)88.994.95101.01109.09115.15122.2131.31140.4149.49158.59167.684-Hit DMG (%)46.4×249.59×252.75×256.97×260.14×263.8×268.58×273.32×278.07×282.82×287.56×25-Hit DMG (%)105.9113.08120.3129.92137.14145.6156.39167.22178.04188.87199.7Charged AttackAimed Shot (%)43.947.435156.159.6763.869.3674.9780.5886.792.82Fully-Charged Aimed Shot (%)124133.3142.6155164.3174186198.4210.8223.2235.6Kindling Arrow DMG (%)1617.6318.8620.521.732324.626.2427.8829.5231.16Plunging AttackPlunge DMG (%)56.861.4566.0872.6977.3182.689.8797.14104.41112.34120.27Low Plunge DMG (%)114122.88132.13145.35154.59165179.7194.23208.77224.62240.48High Plunge DMG (%)142153.49165.04181.54193.1206224.45242.61260.76280.57300.37 Hover over previews to view in higher quality.(Preview Preferences)Media:Firework Flare-Up Normal Preview.ogvNormal Attack Media:Firework Flare-Up Charged Level 1 Preview.ogvCharged Attack, Level 1 Media:Firework Flare-Up Charged Level 2 Preview.ogvCharged Attack, Level 2 Media:Firework Flare-Up Plunge Preview.ogvPlunging Attack Niwabi Fire-DanceElemental SkillYoimiya waves a sparkler and causes a ring of saltpeter to surround her.Niwabi EnshouDuring this time, arrows fired by Yoimiya's Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG.During this time, Normal Attack: Firework Flare-Up will not generate Kindling Arrows at Charge Level 2. This effect will deactivate when Yoimiya leaves the field. When a converted attack hits at least one enemy, it generates 1 Elemental Particle. This particle generation has a cooldown of 2 seconds. It can generate a total of 4 Elemental Particles through its whole duration. The talent scaling number is multiplicative with her Normal Attack damage. It is a separate independent multiplier from Damage Bonus, CRIT, reactions, etc. is calculated using the following formula: Outgoing DMG = [ ( ATK ) × ( % Normal Attack ) × ( % Blazing Arrow DMG ) + ( Additive Base DMG Bonus ) ] × ( 1 + % DMG Bonus ) {\displaystyle {\begin{aligned}&{\text{Outgoing DMG}}=\\&\left[\left({\text{ATK}}\right)\times \left(\%{\text{ Normal Attack}}\right)\times \left(\%{\text{ Blazing Arrow DMG}}\right)+\left({\text{Additive Base DMG Bonus}}\right)\right]\\&\times \left(1+\%{\text{ DMG Bonus}}\right)\end{aligned}}} This skill's activation produces a damageless 0U Pyro attack around Yoimiya. Passive Effects Passive Talent 1, Tricks of the Trouble-Maker: "During Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks." Constellation Effects Constellation Level 3, Trickster's Flare: Increases this talent's level by 3 and raises its maximum level to 15. Constellation Level 4, Pyrotechnic Professional: "When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2." Constellation Level 6, Naganohara Meteor Swarm: "During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Blazing Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG." GaugeUnitsInternal CooldownPoiseDamageImpulseTypeBlunt TagType Activation Damagless Hit0UNo ICD603✘ Converted Normal Attack 1-Hit A1UNormal Attack2.5s/3 Hits8.15152✘ Converted Normal Attack 1-Hit B1UNormal Attack2.5s/3 Hits8.15152✘ Converted Normal Attack 2-Hit1UNormal Attack2.5s/3 Hits15.6512✘ Converted Normal Attack 3-Hit1UNormal Attack2.5s/3 Hits19.982✘ Converted Normal Attack 4-Hit A1UNormal Attack2.5s/3 Hits10.6562✘ Converted Normal Attack 4-Hit B1UNormal Attack2.5s/3 Hits10.6562✘ Converted Normal Attack 5-Hit1UNormal Attack2.5s/3 Hits23.84282✘ Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.12345678910111213Blazing Arrow DMG (% Normal Attack DMG)137.91140.18142.45145.40147.67149.94152.89155.84158.79161.74164.69167.65170.60Duration10sCD18s Hover over previews to view in higher quality.(Preview Preferences)Media:Niwabi Fire-Dance Press Preview.ogvActivate Media:Niwabi Fire-Dance Normal Preview.ogvNormal Attack In Niwabi Enshou State Media:Niwabi Fire-Dance Charged Preview.ogvCharged Attack In Niwabi Enshou State Ryuukin SaxifrageElemental BurstYoimiya leaps into the air along with her original creation, the "Ryuukin Saxifrage," and fires forth blazing rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.Aurous BlazeAll Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG.When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration. One Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated. In Co-Op Mode, the Aurous Blaze explosion can also be triggered by attacks from other players. The Aurous Blaze can be triggered by off-field abilities like Beidou's Stormbreaker and Xingqiu's Guhua Sword: Raincutter, even if Yoimiya is the active character. Passive Effects Passive Talent 2, Summer Night's Dawn: Grants a 10% to 20% ATK buff to nearby party members for 15s upon using Ryuukin Saxifrage, based on Tricks of the Trouble-Maker stacks. Constellation Effects Constellation Level 1, Agate Ryuukin: "The Aurous Blaze created by Ryuukin Saxifrage lasts for an extra 4s. Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s." Constellation Level 4, Pyrotechnic Professional: "When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2." Constellation Level 5, A Summer Festival's Eve: Increases this talent's level by 3 and raises its maximum level to 15. GaugeUnitsInternal CooldownPoiseDamageImpulseTypeBlunt TagType Skill DMG2UElemental Burst2.5s/3 Hits2207✔ Aurous Blaze Explosion DMG1UElemental Burst2.5s/3 Hits603✔ Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.12345678910111213Skill DMG (%)127.2136.74146.28159168.54178.08190.8203.52216.24228.96241.68254.4270.3Aurous Blaze Explosion DMG (%)122131.15140.3152.5161.65170.8183195.2207.4219.6231.8244259.25Duration10sCD15sEnergy Cost60 Hover over previews to view in higher quality.(Preview Preferences)Media:Ryuukin Saxifrage Preview.ogvElemental Burst Media:Ryuukin Saxifrage Aurous Blaze Preview.ogvAurous Blaze explosion by a party member Tricks of the Trouble-Maker1st Ascension PassiveDuring Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks. Yoimiya's first and fourth Normal Attacks are two-hit attacks and can each grant 2 stacks of Tricks of the Trouble-Maker. Gaining a new stack will refresh the duration of the old ones. The saltpeter around Yoimiya will be surrounded by one faint glowing circle when she has at least 5 stacks of Tricks of the Trouble-Maker, two glowing circles when she has at least 7 stacks of Tricks of the Trouble-Maker, and three glowing circles when she has at least 9 stacks of Tricks of the Trouble-Maker. Passive Effects Passive Talent 2, Summer Night's Dawn: Grants a 10% to 20% ATK buff to nearby party members, excluding Yoimiya, for 15s upon using Ryuukin Saxifrage, based on Tricks of the Trouble-Maker stacks. Hover over previews to view in higher quality.(Preview Preferences)Media:Tricks of the Trouble-Maker Preview.ogv Summer Night's Dawn4th Ascension PassiveUsing Ryuukin Saxifrage causes nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Additionally, a further ATK Bonus will be added on based on the number of "Tricks of the Trouble-Maker" stacks Yoimiya possesses when using Ryuukin Saxifrage. Each stack increases this ATK Bonus by 1%. The ATK buff snapshots. Blazing MatchUtility PassiveWhen Yoimiya crafts Decoration, Ornament, and Landscape-type Furnishings, she has a 100% chance to refund a portion of the materials used. Yoimiya refunds 25% of the materials used. On average over time, she refunds 25% of each material used. The 25% is first calculated on the total number of rewards and rounded down. Then the refunded materials are re-distributed among the different materials used according to their original ratios, with decimals randomly rounded without changing the total quantity of refunded materials.[verification needed] This means that if the quantity of any material used is not a multiple of 4, then there will be fluctuations in the amount of materials refunded. For example, a furnishing that requires 12 of one material and 6 of another material has two possible distributions of refunded materials: 3 of the first material and 1 of the second material, or 2 of each material. Hover over previews to view in higher quality.(Preview Preferences)Media:Blazing Match Preview.ogv Talent Upgrade TalentLevelRequiredAscensionMora[Subtotal]EnhancementMaterials[Subtotal]Character Talent Materials[Subtotal]1 → 21✦ 12,500 [12,500] 6 [6] 3 [3]2 → 32✦ 17,500 [30,000] 3 [3] 2 [2]3 → 4 25,000 [55,000] 4 [7] 4 [6]4 → 53✦ 30,000 [85,000] 6 [13] 6 [12]5 → 6 37,500 [122,500] 9 [22] 9 [21]6 → 74✦ 120,000 [242,500] 4 [4] 4 [4] 1 [1]7 → 8 260,000 [502,500] 6 [10] 6 [10] 1 [2]8 → 95✦ 450,000 [952,500] 9 [19] 12 [22] 2 [4]9 → 10 700,000 [1,652,500] 12 [31] 16 [38] 2 [6] 1 [1]Total Cost (1 → 10 for one talent) 1,652,500 Mora 6 Divining Scroll 22 Sealed Scroll 31 Forbidden Curse Scroll 3 Teachings of Transience 21 Guide to Transience 38 Philosophies of Transience 6 Dragon Lord's Crown 1 Crown of Insight Constellation IconNameLevelAgate Ryuukin1The Aurous Blaze created by Ryuukin Saxifrage lasts for an extra 4s.Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s. The ATK buff provided by this Constellation does not stack when multiple enemies are defeated within its duration.A Procession of Bonfires2When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s.This effect can be triggered even when Yoimiya is not the active character. The Pyro DMG Bonus buff provided by this Constellation does not stack when Yoimiya scores a CRIT Hit multiple times during this effect's duration.Trickster's Flare3Increase the Level of Niwabi Fire-Dance by 3.Maximum upgrade level is 15. Pyrotechnic Professional4When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2. A Summer Festival's Eve5Increases the Level of Ryuukin Saxifrage by 3.Maximum upgrade level is 15. Naganohara Meteor Swarm6During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Blazing Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG. GaugeUnitsInternal CooldownPoiseDamageImpulseTypeBlunt TagType Extra Blazing Arrow1UNormal Attack2.5s/3 Hits152✘ Hover over previews to view in higher quality.(Preview Preferences)Media:Constellation Naganohara Meteor Swarm.ogvEffect triggered on Normal Attacks 1-4 Each Constellation activation requires one Yoimiya's Stella Fortuna. Availability Event WishesYoimiya was promoted or featured with a drop-rate boost in 4 Event Wishes: Wish Featured Duration Tapestry of Golden Flames 2021-08-10 Yoimiya Yoimiya Sayu Sayu Diona Diona Xinyan Xinyan August 10, 2021 – August 31, 2021 Tapestry of Golden Flames 2022-08-02 Yoimiya Yoimiya Bennett Bennett Xinyan Xinyan Yun Jin Yun Jin August 2, 2022 – August 23, 2022 Tapestry of Golden Flames 2022-11-02 Yoimiya Yoimiya Razor Razor Noelle Noelle Bennett Bennett November 2, 2022 – November 18, 2022 Tapestry of Golden Flames 2023-05-24 Yoimiya Yoimiya Kirara Kirara Yun Jin Yun Jin Chongyun Chongyun May 24, 2023 – June 13, 2023 Notes ↑ Follows Japanese name order. Other Languages LanguageOfficial NameEnglishYoimiyaChinese(Simplified)宵宫XiāogōngChinese(Traditional)宵宮XiāogōngJapanese宵よい宮みやYoimiyaKorean요이미야YoimiyaSpanishYoimiyaFrenchYoimiyaRussianЁимияYoimiyaThaiYoimiyaVietnameseYoimiyaGermanYoimiyaIndonesianYoimiyaPortugueseYoimiyaTurkishYoimiyaItalianYoimiya Change History Released in Version 2.0[Edit History]Version 3.7 Updates to character voice-overs: New for All Languages: "About Kirara"Version 2.7 Updates to character voice-overs: Removed from all languages: "Disengaging Wind Glider"Version 2.0 10 August 2021 — Yoimiya was released as a playable character. 21 July 2021 — Yoimiya was introduced as an NPC. References ↑ YouTube: Version 2.0 Special Program ↑ HoYoverse Chinese News: 2.0版本PV:「不动鸣神,泡影断灭」 ↑ Twitter: JP VA Announcement ↑ Twitter: KR VA Announcement Navigation Characters AnotherWorld Mondstadt Liyue Inazuma Sumeru Snezhnaya Upcoming Characters announced by HoYoverse. |
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